THE GAME IN CLASSIC MODE
The goal? Succeed as many musical tests as possible and score points!
The 4 challenges
Music
Find the song with a clue!
Lyrics
Remember the lyrics!
Talent
Guess the song!
DATES
Find the chronological order!
JOKER
Choose the event you prefer!
How the game works
- Separate the test cards from the betting cards
- Distribute to each team a pawn and the two corresponding betting cards.
- Mix the challenge cards and place them in a pile.
- The team playing draws a card and will have to realise the corresponding event.
MUSIC CARD
Find the song with a clue!
- Launch of the round
- The playing team clicks on the MUSIC icon in the app.
- A clue appears before you can listen to the music excerpt.
- Their mission: to find the Artist and the Title corresponding to this clue.
- Bets from other teams
After seeing the clue, the other teams bet face down on the team’s ability to succeed or not.
Two possible choices:
- Card → They will find the artist and the title
- Card → They will fail
- Listening and answer
When the bets are made, the playing team launches the musical excerpt and tries to give:
- Artist
- Title
If she manages to find both, she can try to guess the Year for a bonus point.
- Counting points
- The team that plays scores 1 point per correct answer: Artist, Title, Year.
- The other teams score 1 point if their bet was correct.
LYRICS CARD
Remember the lyrics!
- Launch of the round
- The playing team clicks on the LYRICS icon in the app.
- An excerpt from lyrics is displayed, ending with three question marks.
- Their mission: to find the three missing words.
- Bet of other teams
After reading the excerpt, the other teams bet face down on the team’s ability to succeed. Two possible choices:
- Card → They will find the three words
- Card → They will fail
- Response of the team that plays
- The team gives its answer for the three missing words.
- She can also propose an Artist and a Title for the song.
- If she finds these two elements, she can try to guess the Year for a bonus point.
- Counting points
The team that plays scores 1 point per element found:
- 3 Missing words (1 point each)
- Artist
- Title
- Year
The other teams score 1 point if their bet was correct.
TALENT CARD
Fais deviner la chanson !
- Launch of the round
- The playing team takes the Game Master’s smartphone and clicks on the TALENT icon in the app.
- The title of a song and its artist appear on the screen.
- Team mission
The team must make the other teams guess the Title:
- Whistling, humming, mimicking → She scores 2 points if the title is found.
- By speaking→ She scores only 1 point.
Prohibition of using a word contained in the name of the artist or title, nor a word with the same root. All members of the team playing can participate to guess the title.
- Bonus points and award
- The playing team can offer the Release Year to earn 1 additional point, even if it failed to get the title recognized.
- The team that regains the title scores 1 point.
DATES CARD
Find the chronological order
1. Launch of the round
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The team playing clicks on the DATES icon in the app.
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Two musical excerpts appear, one above the other.
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Mission: determine if extract 1 was released before excerpt 2.
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2. Reading of excerpts
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The team launches extract 1.
- Extract 2 starts automatically afterwards.
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3. Bet of other teams
After listening to the two excerpts, the other teams bet face down on the team’s ability to succeed. Two possible choices:
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- Card → They will find the timeline
- Carte → They will fail
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4. Response of the team that plays
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The team validates or invalidates the proposed timeline.
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She can also propose the Artist and the Title of each song.
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5. Counting points
The team that plays scores 1 point per answer element found:
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- Chronology,
- Artist(s),
- Title(s).
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The other teams score 1 point if their bet was correct.
How to score points
The points are counted either by noting them or by using the tray and the pawns in the box. The first team to reach 15 points wins the game.
The TIMER
The use of the Timer is essential in the CLASSIC mode. It punctuates the game and guarantees impartiality between teams.
You can set its duration in the settings (5 to 30 seconds) and you can always relaunch it by mutual agreement at the end of its term during the test.
HAVE FUN!